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[Full-disclosure] BMP WMPlayer vulnerability



Anyone determined the offset where the heap alloc routine is located ? I diffed 
the two wmp.dll's and they are significantly changed, I think the code is very 
much optimised in this release, many routines are changed. I have been tracing 
the mallocs and GlobalAllocs without any luck. Hoping someone is having better 
luck than I.

Basically, it would be great to know if 0 is the only size that causes the 
error and how the error is handled. 

Where is the size field located in the BMP metadata ? 
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